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z-unreal Manual
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z-unreal Manual
Release Notes
1.2.8 (Aug 20, 2024)
1.2.0 (Mar 15, 2024)
1.1.1 (Jan 9, 2024)
1.0.0 (Oct 20, 2023)
Tutorial Videos
1.0 Release
Basic
Installation
Settings
Main Menu
Import Avatar
Import garment
Pattern Properties
ZLS Properties
ZelusSimulationManager Properties
Sequencer
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Categories
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<%= category.name %>
<%= partial('partial-article-list-sections', { id: 'category-' + category.id, parentId: '#sidebar-article-navigation', sections: category.sections, activeCategoryId: activeCategoryId, activeSectionId: activeSectionId, activeArticleId: activeArticleId, partial: partial }) %>
<% }); %>
<% var maxSections = 5 %>
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<% categories.forEach(function(category, index) { %>
<%= category.name %>
<%= partial('partial-section-list-sections', { parent: category, sections: category.sections, maxSections: maxSections, partial: partial }) %>
<% }); %>
Categories
Categories
<% categories.forEach(function(category) { %>
<%= category.name %>
<% }); %>
<% if (sections.length) { %>
<% sections.forEach(function(section) { %>
<%= section.name %>
<%= partial('partial-article-list-sections', { id: 'section-' + section.id, parentId: '#' + id, sections: section.sections, activeCategoryId: activeCategoryId, activeSectionId: activeSectionId, activeArticleId: activeArticleId, partial: partial }) %> <% if (section.articles.length) { %>
<% section.articles.forEach(function(article) { %>
<%= article.title %>
<% }); %>
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<% if (sections.length) { %>
<% sections.slice(0, maxSections).forEach(function(section) { %>
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<% }); %> <% if (sections.length > maxSections) { %>
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