Date: Apr 20, 2023
High-performance cloth simulation
- Cloth simulation runs fast even with high-resolution mesh
- Supports air pressure to simulate winter down jackets
- Accurate collision handling with multi-layered clothes
- Environment effects like wind and gravity
Change mesh types
- Users can change mesh quality (resolution) interactively
- Users can change the thickness of the front and back of thickened mesh to express cloth thickness realistically
- Various thickened mesh boundary options: flat, round, double and outline
Various physical properties
- Physical properties are user-editable to express realistic fabric movement
- All physical properties are keyable
- Natural wrinkle effect
Run cloth simulation in your favorite modelling tool
- Support three simulation object types: Dynamic, Static and Kinematic. Dynamic is a deformable object. Static is a non-animated collider. Kinematic is an animated collider.
- Once the zls file is loaded, the avatar can be easily swapped or added in Maya to maximize the user's workflow.
- Cloth design and simulation can be performed with its best tool.
- Dramatically reduce the time wasted transferring large cache files between the cloth design tool and Maya.