Export

  • Updated

Operation Method

  1. In the Outliner, select the avatar mesh and zelus, and then click Cache > Alembic Cache > Export Selection to Alembic to export them.
    Untitled__92_.png
  2. After importing the Alembic Cache into a new scene, set the FPS in Maya to the same frame rate used in the original scene.
  3. Apply the material.

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