Pose

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Overview

Pose is a function for selecting and changing avatar postures.

 

Location

Right Panel > Avatar > Advance > Pose

 

Operation Method

Select Pose

  1. Go to Right Panel> Avatar> Advance> Pose.
  2. Choose an initial pose on the list to use before running the simulation.
  3. Select your desired end pose name.

Import New Pose

  1. Go to Right Panel> Avatar> Advance> Pose.
  2. Click the + import icon mceclip1.pngand select the *.zpose format to import.
  3. The imported pose will appear on the list.

Export Pose

  1. Go to Right Panel> Avatar> Advance> Pose.
  2. Choose the pose to export on the list.
  3. Right-click on the pose to open the context menu, then select Export.
  4. Select the path to save.
  5. The exported file will be saved in the set path.

Create Pose

  1. Go to Right Panel> Avatar> Advance> New Pose.
  2. Click on + icon (New Pose). 
  3. Avatar Joints and Edit pose tab will be shown.
  4. Select a joint you want to edit and change its value in the UI panel or 3D viewport.
  5. Activate the Edit pose tab by clicking the on/off icon.

 

Components

Initial pose

Initial pose is the avatar posture before the simulation. You can select different poses in the list. When you click it, the clicked pose is applied in the 3D viewport.

End pose

End pose is the final avatar posture after the simulation. You can preview the poses in the list. When you click it, the clicked pose is applied in the 3D viewport.

Edit mode

Edit mode is activated by turning on the icon. This tab only appears on selecting a custom pose.

When turning on the edit mode, the editable joint gizmo appears in the 3D viewport.

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