Overview
Custom avatar is a function that imports customized avatars.
Location
UI Panel > Avatar > Custom > Avatar settings > Custom folder
Operation Method
- Go to UI Panel > Custom > Avatar settings > Custom folder
- Click the + icon (New avatar) and select the ***.OBJ/ *.FBX/ *.GLB/ *.glTF/ .USD/ .Alembic format to import.
The imported avatar will appear on the list.
- Split per-vertex Normals option should be turned on when you export OBJ and FBX from MAYA to use it as an avatar in z-weave.
Components
FBX parameters
Repeat animation
This option repeats the animation of the avatar.
Select animation
This option allows you to choose which animation to use when your avatar has multiple animations.
mesh parts
This option allows you to choose which mesh to use when your avatar is composed of multiple meshes.
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