Overview
Custom avatar is a function for importing customized avatars.
Location
UI Panel > Avatar > Legacy > Avatar settings > Custom folder
Operation Method
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Go to UI Panel > Legacy > Avatar settings >Custom folder
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Click the + icon (New avatar) and select the **.OBJ/ .FBX format to import.
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The imported avatar will appear on the list.
※ Notes: Split per-vertex Normals option should be turned on when you export OBJ and FBX to use it as an avatar in z-weave.
Components
FBX parameters
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Repeat animation
This option repeats the animation of the avatar. -
Select animation
This option allows you to choose which animation to use when your avatar has multiple animations. -
mesh parts
This option allows you to choose which mesh to use when your avatar is composed of multiple meshes.
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