Custom avatar is a function for importing customized avatars.
UI Panel > Avatar > Legacy > Avatar settings > Custom folder
Go to UI Panel > Legacy > Avatar settings >Custom folder
Click the + icon (New avatar) and select the **.OBJ/ .FBX format to import.
The imported avatar will appear on the list.
※ Notes: Split per-vertex Normals option should be turned on when you export OBJ and FBX to use it as an avatar in z-weave.
This option repeats the animation of the avatar.
This option allows you to choose which animation to use when your avatar has multiple animations.
This option allows you to choose which mesh to use when your avatar is composed of multiple meshes.