Overview
UI Panel is a window where you can change the Properties of the selected object, Avatar and 3D View background, or use specific functions such as Colorway.
Location
UI Panel
Components
Draping board
Draping board panel is to save 2D/3D View state.
User can save a moment to keep by clicking Add, and go back to the moment by double clicking Draping Item.
Rendering
Rendering panel is to set 3D View, Skies and Floors.
User can add effects like Light and Vignette.
Simulation
Simulation panel is to control Simulation Properties and Mesh size of the Surface.
Additionally, the user can set Floor properties and add a Wind effect.
Avatar
Avatar panel is to choose Avtar type, pose, material.
User can control the Avatar Friction between Avatar, Surface and Animation Speed.
Fabric
Fabric panel is to change Fabric Material Properties, and Color Tint.
User can control Physical Properties applied on the Surface.
Properties
Properties panel is to control the properties of the selected object. The panel changes depending on what you select, such as Surface, Curve, Sewing, or Asset.
Camera Preset
Camera Preset panel is to save viewpoint.
User can extract images or videos using the saved viewpoint.
Colorway
Colorway panel is a window to save Colorways, which is a combination of Fabric and Asset applied to garments.
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