Panel

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Overview

UI Panel is a window where you can change the Properties of the selected object, Avatar, and 3D View background, or use specific functions such as Colorway.

Components

Draping board

Draping board.png

The draping board panel is used to save the 2D/3D View state.

The user can save a moment to keep by clicking Add, and go back to the moment by double-clicking Draping Item.


Rendering

Rendering.png

The rendering panel is to set 3D Views, Skies, and Floors.

The user can add effects like Light and Vignette.


Simulation

Simulation_Basic settings.png Simulation_Advanced settings.png

The simulation panel is used to control Simulation Properties and Mesh size of the Surface.

Additionally, the user can set Floor properties and add a Wind effect.


Avatar

Avatar_Default.png Avatar_Custom.png

 

The avatar panel is used to choose the Avatar type, pose, and material.

The user can control the Avatar Friction between the Avatar, Surface, and Animation Speed.


Fabric

Fabric.png

The fabric panel is to change the Fabric Material Properties and Color Tint.

The user can control the Physical Properties applied to the Surface.


Properties

Properties.png

The properties panel is used to control the properties of the selected object. The panel changes depending on what you select, such as Surface, Curve, Sewing, or Asset.


Camera Preset

Camera Preset.png

The camera Preset panel is used to save the viewpoint.

The user can extract images or videos using the saved viewpoint.


Colorway

image (11).png

Colorway panel is a window to save Colorways, which is a combination of Fabric and Asset applied to garments.

Section

UI Panel

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