Buttonhole

  • Updated

Overview

Buttonhole can be added to the surface, which can be locked when connected to a button.

 

Location

2D View > 2D Menu > Buttonhole

 

Operation Method

Create

  1. Open 2D view, click on the 2D menu, then select Buttonhole buttonhole.png

  2. Select the desired buttonhole type via UI Panel > Properties > Buttonhole Materials.

  3. Use the Buttonhole cursor to click on a desired location on the zsurface in 2D view to create a buttonhole.

 

Move

  1. Select the buttonhole to move in 2D and 3D views in Button Selection Mode buttonhole_select.png

  2. Double-click the desired buttonhole type in Button Selection Mode (UI Panel > Properties > Buttonhole Materials).

 

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