Deform

  • Updated

Overview

Deform is a function to roll the surface so that it is properly placed on the avatar.

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Location

Surface > UI Panel > Properties > Deform Parameter Surface > X axis (Shift+mouse scroll) Surface > Y axis (Ctrl+mouse scroll) Surface > Spiral (Alt+mouse scroll)

Operation Method

  1. Place the surface in the 3D view.
  2. Select the surface to deform in Surfaces Selection Mode.
  3. Enter the value for the X axis, Y axis, and Spiral via UI Panel> Properties> Pattern Properties> Deform Parameters.
  4. Roll the surface around according to the value in the 3D view.

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Components

X/Y axes

X/Y axes values can be adjusted to set the degree of roundness to roll the surface in the X/Y axes. When the value is a positive number, it rolls in the direction of the surface (=Normal direction). When the value is a negative number, it rolls in the opposite direction of the surface.

※ Note: Surface direction can be checked via Menu > View > Normal.

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Spiral

This option is for switching the direction of the surface spiral. It determines which side to raise the end of the shape.

When the value is a negative number, the right side of the surface (seen from the front) is raised and covers the left side. When the value is a positive number, the left side of the surface is raised and covers the right side.

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Angle

This option is for changing the axis of rolling.

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