5.2.0 (Nov 12, 2026)

  • Updated

✨ Feature

  • z-studio (beta)
    z-studio is z-weave's AI realistic image generator.
    It turns your 3D garment scene into a photo-style image, using a face and a background reference you choose.

     

  • Fit Map
    Avatar and Garment Fit Map rendering, with a legend, values on hover, and data export.
    • Stretch Energy: Shows where the fabric is heavily stretched or under high tension, based on its grain direction and physical properties.
    • Cloth Pressure: Shows where contact with the body presses on the garment surface, making concentrated or uneven pressure easy to spot.
    • Body Pressure: Shows how much pressure the garment applies to each part of the avatar, helping you check whether compression wear presses where intended.

 

  • AI Pose estimation
    Generate an avatar pose from a pose image.
    ※ Note: Requires macOS 14 or later

     

  • Notch
    Add a drill notch to a pattern, add a notch on a point, and export notch seam allowance.

     

  • Pattern annotation
    Annotations are displayed on patterns when importing a dxf file.
     
  • Dynamic(CPU) simulation engine

 

⚡️ Improvements

[UI/UX]

  • Visibility improvements in Simulation/Design mode #4198
  • Slide animation for messages #4160
  • Shortcut key to show/hide the avatar in 3D #4197

[3D]

  • Camera view angle option in the 3D context menu #4203
  • Improve Avatar Measurements line #4052
  • Custom view option in the 3D context menu #4209
    • Add camera view angle option (3/4 left, 3/4 right) #4203
    • Camera preset form brought to the front when selecting a custom view #4211
    • Rename for preset lists and preset names #4207
    • Save changed to Save As on the camera preset form #4214

[Avatar]

  • IK usability improvement #4132
  • Local-based rotation gizmo for avatar bones #3972
  • Usage message in Edit Pose Mode #4157
  • Alvanon pose change during simulation #4046

[Simulation]

  • Stability of the Accurate stretch spring type #4083

[2D]

  • Scissor improvements #1808
    • Support for cutting a spiral
    • Context menu hidden when Scissor is not supported
    • Preserved smooth option of points when scissoring
    • Complete cuts for multiple connected curves
    • No gap when scissoring multiple intersecting curves
    • Scissor and sewing for multiple intersecting curves
    • Prevention of overlapping holes: a hole that overlaps or contains another hole can no longer be created or dragged into place
    • Preserved pattern offset in Grading after using Scissor
  • Grading size system overhaul

[Fabric]

  • Adjusted range of shear thickness #4188

[General]

  • .RUL file export when exporting DXF #4183
  • Import DXF dialog update #4181
  • Default DPI for image files on Windows #4118

 

🐛 Bug fix

[2D]

  • Line not changed to curve when dragging with Alt #4196
  • Silhouette not visible in the 2D view #4119
  • Button can be dragged outside the pattern #4116
  • Changing the inner line activate property is slow #4125
  • Invalid pattern boundary when dragging

[3D]

  • Stray dots visible in the 3D view when panning or zooming #4153
  • Seam changes when the 2D surface is rotated #4156
  • Distance measurement values change unexpectedly after changing the avatar #4152
  • Simulation reset appears after changing a buttonhole #4123
  • Zipper handle displayed incorrectly after switching the tape side #4122

[Fabric]

  • .sbsar not loaded when saving after importing a Rozy file #4151
  • Fabric materials not loaded in the in-file folder after importing a Rozy file #4147 #4150
  • Fabric material not applied after importing a Rozy file #4146
  • Zipper fabric not shown in the in-file folder when applied #4143
  • Fabric disappears after renaming it #4117
  • Change the avatar position in 3D view #4221

[Avatar]

  • Gizmo behaves abnormally when the hip joint is set to FK mode #4202
  • Foot rotates when pulling the shoe in IK mode #4164
  • Avatar panel not synced when undoing or redoing #4163
  • Incorrect height measurement when the avatar rotates or moves #4154
  • Hair texture not applied #4148
  • Crash when selecting an animation #4135
  • Mesh not visible when importing a specific GLB #4106
  • Bones of both hands connected in a specific FBX #4113

[Simulation]

  • Garment becomes distorted when changing avatar accessories during simulation #4180
  • Pattern stuck by accessory contact on the opposite side #4131
  • Crash when using a rigid button in quasi-static simulation #4129

[UI/UX]

  • Tab focus order does not follow the layout order #4190
  • Message box not visible in pin/tack mode #4162
  • Message box height not updated when the view size changes #4178

[General]

  • z-bot popup opens partly off-screen on a dual-monitor setup #4199
  • DXF options in Preference not working #4124
  • Zipper fabric change not recorded in the History list #4121
  • Incorrect JPG scale #4115
  • Artwork width and height not updated when changing the length unit #4111

[macOS]

  • Grainline remains visible when disabled #4130

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