4.4.0 (Mar 06, 2026)

  • Updated

✨ Features

  • Duplicate the pattern as simulated state when duplicating by using mirror function
  • Add shirring function

  • Add auto substep in the simulation panel and activate it as a default in the CPU simulation only

💎 Improvements

[General]

  • Improve the extension range of the inner curve
  • Match the scale of width and height of the default stitches with thumbnail
  • Allow user to set the name of obj file when exporting
  • Improve saving option for the fabric materials

  • Hang occurs when saving 4k sbsar files
  • Set the rigid pattern color

  • Set the elastic curve and rigid curve color

  • Default accessories should not be sorted
  • Default zipper handle is not loaded
  • Fill the blanked file name as the current scene name when saving the zls or exporting formats
  • Mirror stitch when making stitches on mirrored pattern
  • Add save to my asset to the zipper fabric folder
  • Update camera viewport
  • Remove unused default skies, floors and logos asset
  • Update translation
  • Hide Start-up Splash window when starting the z-weave
  • Add a Grid Panel for 2D grid settings
  • Refine the 2D grid and toolbar arrow color
  • Update 2D View grid scale bar color

[UI/UX]

  • Add sorting box of the custom stitch list
  • It would be better to unify name of the HQ Renderer
  • Update ContactUs link in zweave

[Avatar]

  • Add a motion avatar as the custom avatar preset

  • Improve avatar simulation step speed
  • Improve avatar rendering speed
  • Set the default avatar type as None
  • Add avatar wireframe checkbox in the avatar panel
  • Apply progress bar when loading avatar
  • Change the sorting and thumnail of the custom avatar presets

[Simulation]

  • Set the default stretch spring type as accurate
  • Change the maximum value of the substep under simulation speed lower than before

[Rendering]

  • Improve blur range of HQ renderer
  • Make environment configuration settings keep in HQ renderer
  • Change the maximum value of the blur higher than before
  • When resetting environment configuration setting after adding the Rect light, rect lights are also deleted

🐛 Bug fixes

[General]

  • Stitch mesh crashes when exporting with uncheking split mesh #817
  • Slim trianglular mesh occurs at the intersection of the offset outline #1641
  • Incorrect offset outline is created at the mirrored pattern #2958
  • Mirroring simulated state is not working #3343
  • Keep the pattern position in 3D view after applying the mirror function #3379
  • Keep the sewing line after combining force #3380
  • Zipper seam is generated with swapped sides #3395
  • Fold angle and sewing cannot be used together #3418
  • Normal map is applied to entire segment though some normal map view is turned off #3424
  • Reversing button connection reset the button to the default item #3427
  • In shared PC environment by multiple students users, zweave cannot be installed #3430
  • Stitch width and height are not updated when setting default one #3434
  • Hold/Harden color is not visible at the front side of pattern in 3D view when thickness is off #3437
  • Assert message occurs when simulating a specific zls file #3446
  • Innerline sitch scale is not same when drawing the stitch #3450
  • The restart window does not appear when installing zweave #3457
  • Default asset material sorting is mismatched #3460
  • Stitch property panel flickers when creating stitches #3463
  • Slim triangular mesh is created at the intersection between folding line and outline #3467
  • Default accessories are not loaded #3469
  • Default zipper fabric is not saved in zls #3471
  • Default logo LO001 is abnormally saved in zls #3477
  • Some patterns become a reset status when adding zipper during the simulation #3479
  • Slim triangular mesh is created at the intersection of offset innerline #927
  • Default buttons are not loaded when saving and reopening #3484
  • Warning message appears when there are incorrect overlapped sewing line #3493
  • Creating tack in 3d causes some pattern to reset #3494
  • Save as dialog is not correctly executed when closing the dialog #3496
  • Changing the frame rate during the animation makes the collision between avatars and clothes #3498
  • Mesh looks strange when mesh size is set under 1cm #3507
  • Custom zipper fabric rename is not applied #3522
  • Unexpected control of bounding box after drawing surface by curve tool #3508
  • Some assert message appears when opening specific zls #3466
  • Fabric textures are not loaded when loading draping item #3553
  • When saving zipper handle, unused zipper is also saved together #3543
  • Crash when appending specific draping item #3545
  • Alembic avatars can’t be transformed #3540
  • When I draw stitch in mirrored pattern and select, some stitch changes to a curve #3271
  • When renaming and saving zipper handle by saving to my asset , some zipper handle is duplicated #3544
  • Crash when loading zls with missing mirror sewing #3513
  • Default accessories not displayed without media folder #3515 #3516
  • Crash occurs when using Combine Force on position-linked curves across different boundaries #3510
  • Default button is not saved in zls #3518
  • Hair shape is not displayed correctly on Infant, Child, Boy avatars #2240
  • Default button BTN006 base map is not shown in 3D view #3529
  • When duplicating the custom logo or buttonhole doesn't have any icon image #3537
  • When applying zipper handle's texture is not loaded after save to my asset #3538
  • In-file folder appears even though the applied material is default one #3555
  • Some mirrored pattern mesh explodes when loading draping item #3524
  • When the smoothing is turned on, the mirrored pattern corner looks curve #3546
  • After checking&unchecking the join in simulation, rigid function becomes to be deactivated #3560
  • Pattern resets when changing Advanced setting of the simulation panel after loading a specific draping item #3561
  • Disable Quick move during the simulation #3559
  • Wrong position of the pattern in the 2D view after setting mirror function #3562
  • Crash when deleting in-file fabric item with delete Key #3568
  • Zipper handle tape is not saved in in-file folder 2 #3577
  • Disable harden rigid air pressure function during the GPU simulation #3583
  • Fix some typos of the translation

[UI/UX]

  • The black square blocks the stitch properties UI #3423
  • Remove occlusion map from the fabric material properties #3433
  • Revise UI of importing avatar in main menu #3490
  • The first line of words are too close to the panel #3497

[Simulation]

  • zweave freezes when running the simulation without avatar #2122
  • Keep the simulation status after applying flip normal #3385
  • Reversing sewing line in 3D view during simulation is not working #3492
  • When applying custom zipper and saving a zls, only the zipper becomes Reset Simulation #3535
  • When playing simulation, mesh suddenly crash #3536
  • Stickiness between patterns appears when changing simulation type #3571

[DXF]

  • Seam allowance is imported with the DXF file though I set Exclude seam allowance #3340
  • Notches disappear after applying scissor tool #3344
  • Grainline is not exported when exporting the dxf #3552

[Exporting]

  • When importing Alembic into UE, it almost always fails #2674
  • Crash occurs when exporting gltf #3436
  • When exporting USD, the avatar hair maps are not exported #3438
  • When exporting glb/gltf, the avatar accessories color is different with the original color in zw #3461
  • Export alpha map of obj #3465
  • When exporting gltf, in case of the logo which has alpha map, but doesn’t have opacity in the base Map can't show the logo opacity correctly #3475
  • If fabric texture has transparency, texture is not exported in FBX/FBX+mc #695
  • When grabbing during the Alembic Export, the export complete message appears #3521
  • When exporting, the success message appears before the export is finished #3509
  • When exporting obj, it would be great to make alpha map if the alpha map is none and included in the base map #3465
  • Crash occurs when exporting alembic #3541
  • Substance preset materials are not exported well #3565

[Avatar]

  • Initial avatar pose name is not updated #3419
  • When changing avatar from default avatar to custom avatar, default avatar mesh should be removed if the custom avatar is not applied #3449
  • When selecting custom avatar item, selected item is not visible directly in the list #3453
  • Avatar thickness is not applied during simulation #3454
  • Custom avatar In-file folder should be located at the top #3514

[macOS]

  • Save as dialog UI display incorrectly on macOS #3422
  • Selecting button tool shows BTN010 as the default asset on macOS #3531

[Rendering]

  • Cannot change the floor in HQ renderer #3426
  • Crash when changing floor to transparent in HQ Renderer #3549
  • Rect light is not visible when I rotate it to the top view in 3D view #2944
  • Arrange the check box of the rect light status as uncheck and check only #3558
  • Change enable light of the rect light to show rect light in 3D #3558
  • Deactivate enable ligth and light gizmo in 3D when there’s no rect light #3558
  • HQ renderer rendering issues fix

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