Version 4.0.0
Date: Apr 18, 2025
✨ New features
-
Simulation
- GPU simulation for fast simulation (Beta)
- Add a stretch type option (Fast/Accurate)
- Physics button on button properties (Beta)
-
- Able to apply a
hold-position
to tack between clothes
- Able to apply a
-
Rendering
- HDRI
- Update default environment settings #2286
- Update the HDRI background
- Turn on the tone mapping and add Khronos Neutral
- Half-dome HDRI (ground projection)
- Custom HDRI background
- Update default environment settings #2286
- HDRI
-
- Seam normal
-
Sewing properties option
※Seam normal is not applied to the exported data yet
-
- Seam normal
-
UIUX
- New dark theme
- Avatar transform lock in 3D view
- New dark theme
-
2D
- Change selection tools and modes
- Selection tools
- Select include rect
- Select intersect rect
- Select intersect line
- Select include rect
- Selection mode
- All/Surface/Curve/Point → Surface/Curve & Point
- All/Surface/Curve/Point → Surface/Curve & Point
- Distinguish between direct selection and indirect selection #2319
- Selection tools
- Unfold mirror (symmetric editing)
- Once you apply this, the outline color will change to red
- Once you apply this, the outline color will change to red
- Change selection tools and modes
-
Assets
- Support Adobe Substance materials
- Avatar
- Import glb/glTF as avatar #2199
- USD avatar importer
- Avatar bone
- Exporting the FBX avatar bone
- Show custom avatars’ bones
- Support Adobe Substance materials
⚡️ Improvements
-
Simulation
- Improve simulation stability on the small mesh
- Improve simulation stability on the harden pattern
- Jittering improvement
- Optimize button draw code to improve the speed #2556
- Add simulation history snapshots for undo and redo support #1442
- Able to change the gravity during the simulation
-
Rendering
- Show the tone-mapping UI
- Improve smoothing operation #600
- Make clothes outline smoother when turning on the smoothing in 3D #970 #2354
- Draw the correct shadow, even though there are some objects far from the center
- Enable shadows on the transparent floor
- Change default floor image #2311
- V-RAY option added
- Modify V-Ray UI to remove workload & add numberOfThreads + thread priority instead
- Add preset scenes located in
appdata/HQRender/hqe/
folder that uses a.vrscene
file - Add "transparent Background" checkbox
- Improve V-Ray quality: color management, more PBR maps, better displacement mapping
- Fixed segfault when closing interactive renderer, and do not freeze UI when rendering
-
UI
- Button panel UI improvement #2601
- Improve simulation panel UI #2493 #2626
- Improve timeline UI #2203
- Improve
use back
anduse side
option UI #2567 - Allow users to customize fabric list order sorting #2693
-
UX
- Show the progress bar while resetting the layout
- Fill the file name automatically on saving as
- Set the hover state as a higher priority than the checked state
-
2D
- Add an option for keeping the inner curve after the
Make surface
- Keep the surface when deleting the curves #2275
- The context menu doesn't appear when multiple types of objects are selected #2273
- If the user right-clicks on the curve, show the curve's context menu, and if the user right-clicks on the points, show the point's context menu
- Add an option for keeping the inner curve after the
-
3D
- Change the color of the pressure map #2323
- Able to select objects in 3D during simulation #2526
- Keep pattern groups aligned in 3D view when copying or mirroring multiple patterns #2500 #2548
-
Asset
- Fabric
- Add the invert normal option
- Keep the ratio option on the fabric repeat size
- Use the u3m name as physics when importing u3ma
- Do not move to the preset folder if the current folder is in file or custom #2492
- Show fabric material properties when selecting a fabric on the list
- Change in-file method
- Prevent conflict between local assets and in-file assets
- Allow modifying the in-file fabric name
- Show the reveal-in-explore option on the in-file asset context menu
- Show the fabric material properties when clicking the fabric on the panel (local/in-file both)
- Show dialogue on executing save-to-my-asset to change the asset name if the same name exists in the local path
- Zipper
- Zipper hand rotation #2432
- Support other formats to import as a zipper tape #2351
- Allow adjusting the fabric placer on a zipper tape #2551
- Allow changing the zipper handle position during simulation #2489
- Allow deforming on a zipper pattern #2440
- Button
- Allow changing button scale during simulation #2549
- Allow putting a negative(-) distance on the button
- Allow adjusting the button x/y/z rotation
- Hide the white ball behind the buttons #2509
- Artwork
- Add the
across-pattern
option on artwork #2537 - Allow copying and pasting artworks
- Add the
- Avatar
- Disable accessory self-collision to prevent avatar accessories’ tangling #2435
- Allow changing the default avatar during simulation
- Fabric
-
Import and Export
- Show the progress bar while exporting to USD #2518
- Support exporting *.USDA file format #3266
- Export with the material name when exporting OBJ
-
ETC
- Add the warning message on saving the 3D image capture error #2504
- Generate ticks evenly in the timeline #2361
🔄 Changes
- Update the z-weave logo
- Update splash image
- Update translations
- Update Z-Weave 4.0 EULA (Rename Z-Weave-EULA to z-weave-EULA)
- Update Windows installer resources
- Change the ground plane default values
🐛 Fixes
-
Simulation
- The pattern surface looks wiggly #1429
- The hold pattern shape is changed when sewing to non-hold pattern #2578
- The very thin mesh causes simulation explosion #2536
- Shield phenomenon when doing the first pinch #2385
- Crash when simulating after appending ZLS #2320
- Temporary sewing is not working #2376
- Some shield patterns appear when deleting some fabric material which are used in patterns #2315
- Small and narrow mesh causes simulation explosion #2192
- Some patterns go to the reset status when I load the draping item, add a logo, and rotate it
- When holding a pattern, stopping, and re-simulating, an explosion occurs between the hold pattern and the sewn pattern.
-
Rendering
- Background render
- The rendering skies’ names are cropped in 200% resolution #2656
- Fix shadow indexing
- Mesh render
- Rendering looks low quality in the FXAA setting on a specific environment #2511
- The clothes look angular #620
- The thickness makes a weird mesh wall in the 3D view #2506
- Inner curve smoothing looks angular #665
- Smoothing on the folded curve looks angular #2496
- Change the UV min-max value to prevent UV breakage
- Incorrect color between 2D and 3D
- The HDR diffuse color looks reversely
- Fix roughness pre-filter
- Cannot show the pressure map results when I load a draping item
- Background render
-
UIUX
- Both grid and list views are disabled on the default avatar list #2056
- Fabric list pops up #2687
- The stitch properties panel disappears when adding a stitch #2695
- The avatar accessories combo box alignment is broken in 200% resolution #2657
- Clicking the exit button makes the 2D view minimize or maximize #2370
- Cancel and Save button looks different in the 3D capture dialogue #2405
- The search box is clear when deleting fabric #2575
- Curved connection angle context is cut in the context box
-
2D
- 2D editing
- The mirrored surface is not removed when all points of one side are deleted #2608
- Some inner lines disappear when scissoring #2266
- Crash when conducting scissor on cut lines crossing holes with a seam #2372
- Curve modification malfunctions if the pattern is rotated #2217
- 2D Selection
- Cannot select sewing lines by dragging with the Shift key #2614
- Clear the drawing using right-click #3138
- Bounding box of all selections is inaccurate #2378
- When the mouse pointer is located inside a hole, the surface is excluded from hover
- Selection clears when clicking empty space, even while holding the Shift key
- DXF
- Notches are mirrored when unfolding
- The grading pattern is broken due to internal notches #2574
- ETC
- The rotation of the fabric placer is unstable in the 2D view
- The sewing direction for the inner line is not set as intended #2414
- Zoom in/out on the top view, the 3D view is blinking
- 2D editing
-
3D
- The pattern shape is distorted when deleting tacks during simulation #2565
-
Asset
- Zipper
- Zipper tape fabric is changed when selecting all patterns and changing fabric #2562
- The zipper handle keeps moving unstably #2464
- Color tint is not working on the zipper tape #2299
- When the 'has stopper' is on, the handler disappears
- Crash occurs when clicking the zipper tape if the file has invalid data #2590
- The zipper position doesn’t match 2D and 3D #2580
- Button
- Button collision makes it sticky to the fabric #2340
- Button collision doesn't collide well #2251
- When editing the button, the z-weave goes slow or shows an error box #2334
- The custom buttonhole material properties panel & custom stitch material properties panel are weird
- Cannot save the buttonhole data in the draping board #2200
- When I select buttons and buttonholes at the same time, the copy menu doesn't appear in the context menu
- Button connection line shows in the wrong position in 3D view #2059
- When moving a button, the line position is not the same as the button position
- Cannot copy and paste the button connection #2118
- Unused texture map UI elements appear in custom button material properties
- Artwork
- Resizing the artwork causes some pattern simulation reset #2680
- Crash occurs when resizing artwork #2487
- Crash when adding artwork
- Cannot copy and paste artworks #2118
- Unused texture map UI elements appear in custom artwork material properties
- Stitch
- When selecting stitches with the drag box, the properties panel shows
different types selected
#2497 - Unused texture map UI elements appear in custom stitch material properties
- When selecting stitches with the drag box, the properties panel shows
- Fabric
- The fabric list is not updated interactively with local path #2698
- The fabric list view moves after adding a new fabric #2559
- Fabric repeat size is too small #2488
- Cannot load the 300dpi texture image properly
- Crash when activating Fabric Placer consecutively
- Normal map intensity is not changed #2581
- The selected fabric doesn’t match when adding a new fabric #2576
- Avatar
- The avatar color is changed when editing the patterns #2716
- Failed to load specific zls, which has avatar tacks #2643
- The avatar measurement doesn’t appear
- After changing the FBX avatar name, it won't reload
- The search box is clear when I add or remove avatars #2599
- Zipper
-
Import&Export
- GLB/glTF
- When exporting the zipper and zipper tape into GLB, the color tint is not reflected #2694
- When exporting GLB/glTF, the zipper scale is not reflected #2711
- Buttonhole color tint is not exported in GLB/glTF #2681
- Cannot read the exported glTF with the Embedded resource off option in web viewer #1710
- Crash while exporting glTF files #2436
- OBJ
- Crash on exporting FBX and OBJ #2692
- FBX/ FBX+mc
- The avatar hair and eyes alpha map is not exported in FBX format #2433
- Color tint on fabric is not exported in FBX format #2433
- When exporting fbx, the button size is incorrectly exported (#2346)
- Bones and mesh do not match when exporting FBX
- When exporting FBX+mc, some meshes seem broken due to the same pattern name and
-
#2627
- Alembic
- When exporting Alembic, buttons are floating #2507
- USD
- Cannot focus on exporting the logo mesh due to the wrong normal in USD export #2532
- The logo and some button holes are not rendered in maya when I export it as a USD file #2533
- Transparency of clothes does not apply in USD export #1639
- GLB/glTF
-
System
- The about window scale doesn’t adjust on multiple monitors #2666
- Turning off the DXF option in 2D view via preference #2123
-
ETC
- Fail to execute image capture if the file name includes
d
# 2481 - The advanced avatar’s texture UV is strange #1639
- An asterisk mark appears even if the file doesn’t have any changes #2647
- Fail to execute image capture if the file name includes
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