Timeline

  • Updated

Overview

The timeline is a feature that bakes and plays a simulation cache.

Location

3D View > Timline

Operation Method

Bake and play cache

  1. To go to timeline mode, click the timeline icon under the 3D view.
  2. Set the timeline frame range.

    The avatar animation starts from 0 frames. Before the 0 frames, the cloth simulation runs.

    Negative frames will be set automatically based on the frame rate and draping time settings, and the user can change them.

    For example, the frame rate is 30fps, and the draping time is 0.4 sec. The frame on the timeline starts from -12 frames.

Timeline.png

  1. Click the Cache button.

    Timeline_6.png

  2. If you press the Play forward button, the simulation starts and the blue press bar appears on the timeline.

Timeline_2.png

5. To stop the baking cache, click the Pause button. 

         Timeline_11.png

6. Click the buttons to move the indicator to the specific frame. Otherwise, move the indicator where want to start the cache playing.

Timeline_3.png

    7. Click the Play forward/backward button to play the cache.

Timeline_4.png

 

Export cache

  1. Click the export button on the timeline.

  2. Choose the format to export.

    The cache is exported in the default setting as below.

    The duration(in frames) will also be set to the default start/end frame, but it can be fixed by personal option.

    Timeline_5.png

Components

image (1).png

  • Start frame

    Go to the start frame

  • Step backward

    Go back to the previous frame

  • Play backward

    Play the cache in reverse

  • Pause

    Pause playing cache

  • Play forward

    Play the cache

  • Step forward

    Go forward one frame

  • End frame

    Go to the end frame

  • Cache

    Start to bake cache

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